Reusables are a collection of components (assets and/or logic) attached to an object that can be copied throughout your game. Edits applied to the Reusable will also be applied to every copy of it in the game.
Reusable Containers are good for creating objects that are repeated throughout a game and have shared properties; for example, collectables like coins. New instances of the Reusable can added to the game by dragging from the Build menu in the Toolbar.
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